Are you getting the tif showing up at all under the textures/image?
It looks like there might be a different hook for Maya 2015+ for loading UDIMs, besides
Would you mind replacing the
udim_texture_node? This is what I have in my loader config:
# maya settings.tk-multi-loader2.maya: action_mappings: Alembic Cache: [reference, import] Image: [texture_node, image_plane] Maya Scene: [reference, import] Photoshop Image: [texture_node, image_plane] Rendered Image: [texture_node, image_plane] Texture: [texture_node, image_plane] UDIM Image: [udim_texture_node, image_plane]
Do you have any custom actions that might be overriding the default ones?
Hi Alexa! thanks for the help. And it works now. But regarding your question about custom actions. I cannot tell 100%, but right now, everything should be the default setting after I created the Advanced project setup. Since I don’t know much about setting up things, may I ask what could cause this? Should it be already there as a default? Maybe I did something wrong without knowing.