I tried to integrate SHOTGUN with my company’s original WebGL viewer.
You can view the model data by calling the WebGL viewer from the right-click menu of the assets registered in SHOTGUN. This is a trial version, so I can’t use it in practice yet, but if there are a lot of people who want to use it, I’ll release it on OSS
I had Autodesk take a look at it the other day and they were interested in it.
I’d love to hear your thoughts and opinions!