Hi Shotgun Community,
Hope everyone is keeping safe and healthy in these crazy times,
I’ve just released Shotgun toolkit integration with Adobe Substance Designer in case you are interested:
It has been only tested under
Windows 10 with
Substance Designer 2020.1.3 (10.1.3). This means that while I’ve done my best to guess where the location of the installed executable/binary is in Linux and macOS, some tweaks might be required for those operating systems.
Warning that the engine has not been run in production (or literally by anyone else yet!), so feedback is very much welcomed or even better, contributions to the git repo.
Most hooks for default tk-apps are included. No
tk-multi-setframerange as it did not make sense for this app and also no
tk-multi-loader2 updates of resources within packages (I could not find a way in code to support this). Depending on your pipeline/workflows requirements you might want to modify/tweak the hooks provided.
You will find handy the ‘config’ folder within the repository, that contains the changes to apply to your tk-config-default2 environment config yml files, templates, engine_locations.yml , etc… to have all the tk-apps
Take a look at the README for detailed instructions on how to get the engine up and running and more information about implementation details.
Hope this helps with some texturing/surfacing workflows!