So this may sound like a stupid question for some more versed in the integrations, and there very well may be an answer in the docs (albeit i searched quite a bit and was unable to find an answer so far). But even if there is, I’d appreciate being pointed in the direction of that doc.
Anyway, I want to ask if there is a way to get the Shotgun Panel in Maya without starting Maya through Shotgun desktop.
Since we have quite an extensive pipeline already developed around using an in-house launcher (for better or worse), it would be a massive pain to try and get everything working using Shotgun Desktop.
Is there perhaps a doc somewhere outlining what environmental vars would need to be added and what scripts to be run, to get it up and running in an already running Maya for example?